Mages should regain the ability to conjure
lower-leveled food. I liked being able to give away stacks of food to be nice to
people. Now, your food is only for your level, you can't give it to anyone else
lower or help others to get WOW gold.
While this would be incredibly unfair to other classes, Mages should have the
ability to bind a spell to any inn in the game, similar to a Hearthstone. This
would be more in-line with lore from the previous WarCraft games, where Mages
could port wherever the hell they liked. The spell would require you to visit
the inn, and only could be set to one inn at a time Shaman should regain Sentry
Totem. If you didn't know how to use it, it's your fault. That's not an excuse
to remove it from the game.
Professions should be able to repair items
they can make. Blacksmiths could repair mail and plate, Leatherworkers leather
and mail, Tailors cloth. The thing to keep people from skipping repair vendors
altogether should be something like it only works on items that are
near-breaking (in yellow) and only repairs half way, or 10 points above yellow.
Or maybe put a 24 hour cooldown on it. This would make it sort of useful,
without having players completely rely on the professions, and not paying WOW
gold for repairs anymore. Back during the Wrath of the Lich King beta, some
people were talking about Fire Mages having a summonable pet. A lot of people
thought a phoenix would be good.
Now, there is a minor glyph that gives
familiars to Mages. Each spec gets it's own. However, they are all the same old
elemental model that's been around since vanilla. Getting kind of tired of
seeing them reused each time a character is an elemental. I think the familiars
summoned by that glyph should be closer to the spec. Arcane should keep the
current familiar, it's close to the one Khadgar summons to give you a tour
around Shattrath City, and the arcane familiar pet as well as some WOW
gold. Fire should get a phoenix, and Frost something that looks closer to
Ahune. And since they are visual only, there is no game balance issue with them.
Only some time and work from Blizzard.
source: http://www.iurpg.com/news/The-Wrath-of-the-Lich-King-beta-in-WOW.html
No comments:
Post a Comment