Thursday, June 27, 2013

Magic City Dalaran in WOW

Dalaran was a magic city created by the human mage, and it was also the most conceited and neutral city-state located in Alterac Mountains, which built to collect and study the magic of WOW gold in Azeroth. The government which ruled Dalaran is called Magocrazy; the regime of the commanding master was the Parliament called Kirin Tor, which was organized by six high-level mage. Because it was a neutral city-state, the residents were not limited to humans and also contain other races, such as the high elves, goblins, blood elves and some other races lived here, Dalaran was not limited by the camp.
 
  When the Dalaran was founded, these human mages just like the children who got real guns, and didn’t understand how dangerous it is. They researched and used the arcane magic without limits. These acts for playing magic were quickly noted by the Burning Legion, so the demons came through the chaotic void and arrived at Dalaran, they wanted to aggress and possess this kind of arcane magic power owned by the human mages. The demonic forces were too powerful, so the mages in Dalaran had to ask for help from the high elves which used to teach them the mystery of the magic WOW gold.
 
  When the Master of the High Elves came to Dalaran and help them defeat the devil, they found that the humans were going to repeat their past mistakes, which might lead to a bigger disaster, so they warned human carefully about the consequences of abusing magic. However, the lawmakers of the Master regimes didn't want to give up their magical abilities, so they proposed to find a qualified mortal, and instilled all the magic knowledge and the energy of the WOW gold in him, who was known as the "guardian" to protect Azeroth in the later time.
 

  The high elves agreed with this proposal, so they established Tirisfal, the members of parliament based on the picked high elves and the elites of the human mages. They instill their power to the guardian and responsible for education and to provide assistance to him. Since then, the Guardians began to appear in Azeroth, at the same time in order to hand down the magic knowledge, the magic government sent six higher Master to compile the previous spell of WOW gold, and they later became the Kirin Tor which had the greatest power in the magic government.

source: http://www.iurpg.com/news/WOW--Magic-City-Dalaran.html

WOW- The love of Death Knight

Time has gone day by day, we had to visit every restaurant in the Booty Bay, she said, she like the Spicy lobster made by old Goblin who had already earned a lot of WOW gold. We hunted with the hunter in the jungle, in the days we cannot use black magic; I experience the unappreciated joy, as if I returned to the years when I was a child. We were walking on the beach barefoot and felt the touch from the winds and tides.
 
  We checked every bottle and see if there were the letters from the fairy tale princess. We have also gone to the ancient ruins for adventure to collect the scattered relics or some WOW gold, and that almost made a cobble an adventure logged together, entitled "The Green Hills of Stranglethorn, which looked like the written style is from a dwarf. Those were simple and joyful days I used to forward earlier. When I become a death knight, I do not have the luxury happy, even at the moment I defeat the Lich King, there were only atonement and revenge in my mind.
 
  I could not help to remind those teammates who had been gone through many hard time, but when you got the victory in the WOW gold competition, did you find the meaning of life which could make you happy again? In fact, when I was looking at Naya, I also did not get the true happiness. There was just a false dream, and supported nothing. I forgot that I was a Death Knight. I was merely an ordinary man who needs love. And could also be injured or disappointed.
 

  I finally understood what I want, that was a response love rather than that kind of Narcissism in the infatuation for WOW gold. The waiting in the days by the daydream was definitely not wrong, but obsessed stubbornly with them was indeed meaningless. Now there is a death knight who could smile because of the happy from deep heard. This night, the moonlight was very gentle. We sat together on the beach. I never wear a helmet at night. Even I felt I have so many words to say, but I said nothing actually. I was a Death Knight who even could not see the sun in the tomorrow morning; I could not give her a happy life and the hopeful future.

source: http://www.iurpg.com/news/WOW--The-love-of-Death-Knight.html

Saturday, June 22, 2013

Riding training level in the World of Warcraft

If it weren't for Withers and Loremaster, I would have never gone back to Darkshore. I still refuse to level any toons through there. It still takes me a lot to get a character past 20, but that is because there are so many things I like to try but relatively few I stick with. For those characters that get past level 20, they often get the whole way, or at least up to level 70-80, because of the smoothness of both instance and quest-leveling for WOW gold. Recently I determined to make a character which got the professions that far - which is still a bit grindy; however, they did alter things slightly to make it easier when you outlevel zones and need to go back and farm later.
 
I leveled my first character to 80 in Wrath during 3.0 and 3.1. It took the better part of a month. I recently leveled a monk to 90 in around 30 hours played. I also have 9 90s and 4 other 85+.its gotten progressively easier to level a toon. BOA's, LFD, riding training level requirements lowered, guild perks etc. It's nothing like it used to be, standing outside SM next to the summoning stone for an eternity, I don't miss it. "Tank dropped. Someone hearth back and spam trade" trudge back to summoning stone.
 
Some of my best friends in game setting up groups and joined my first guild that way and still remain friends with many of the people in it. Not that I don’t like LFG, I do, but I'll not pretend it did not come at a WOW gold cost. Well there certainly isn't that grand feeling of accomplishment that accompanied digging up people for a dungeon run, summoning them up, and trudging through it.  
 
The LFD runs seem a bit more disposable. Sometimes though you just wonder how lonely those poor unused summoning stones get these days... summoning Stones? Those stones are LFG Stones, not Summoning Stones. The summoning thing wasn't added till BC (or later, I don't care to look up exactly when right now). If you don't have much WOW gold and wanted a free ride to a dungeon, you better hope there was a Warlock and s/he had shards to waste on your lazy ass. We all RAN to the dungeon or raid on our Ground Mounts, not these fancy flying things, and we were just damn happy to be able to run them. 


source: http://www.iurpg.com/news/Riding-training-level-in-the-World-of-Warcraft.html

The Wrath of the Lich King beta in WOW

Mages should regain the ability to conjure lower-leveled food. I liked being able to give away stacks of food to be nice to people. Now, your food is only for your level, you can't give it to anyone else lower or help others to get WOW gold. While this would be incredibly unfair to other classes, Mages should have the ability to bind a spell to any inn in the game, similar to a Hearthstone. This would be more in-line with lore from the previous WarCraft games, where Mages could port wherever the hell they liked. The spell would require you to visit the inn, and only could be set to one inn at a time Shaman should regain Sentry Totem. If you didn't know how to use it, it's your fault. That's not an excuse to remove it from the game.
 
Professions should be able to repair items they can make. Blacksmiths could repair mail and plate, Leatherworkers leather and mail, Tailors cloth. The thing to keep people from skipping repair vendors altogether should be something like it only works on items that are near-breaking (in yellow) and only repairs half way, or 10 points above yellow. Or maybe put a 24 hour cooldown on it. This would make it sort of useful, without having players completely rely on the professions, and not paying WOW gold for repairs anymore. Back during the Wrath of the Lich King beta, some people were talking about Fire Mages having a summonable pet. A lot of people thought a phoenix would be good.
 
Now, there is a minor glyph that gives familiars to Mages. Each spec gets it's own. However, they are all the same old elemental model that's been around since vanilla. Getting kind of tired of seeing them reused each time a character is an elemental. I think the familiars summoned by that glyph should be closer to the spec. Arcane should keep the current familiar, it's close to the one Khadgar summons to give you a tour around Shattrath City, and the arcane familiar pet as well as some WOW gold. Fire should get a phoenix, and Frost something that looks closer to Ahune. And since they are visual only, there is no game balance issue with them. Only some time and work from Blizzard.


source: http://www.iurpg.com/news/The-Wrath-of-the-Lich-King-beta-in-WOW.html

Misunderstanding of Warrior in Guild Wars 2

Everyone fell into the detailed explanation of Jibes; they even forgot to buy Guild Wars 2 gold.
“But even I did it like this; I still had no enough blue. I knew that a Mesmer had many points of recovering blue and skills of sucking blue. It would be better if I could get the 15 points of blue back. So I saw this one: It was the Lucky mantra. Its profession was Mesmer; its type was sorcery excitation; and its attribute was gain sorcery. In 20 seconds, the recovering time of the next skill you used would be prolonged by 10 to 5 seconds. But you would get 110 to 200% of the energy you consumed for this skill.”

“This skill consumed 5 points of energy. Its casting time was 1; and the cooling time was 25. It only consumed a little GW2 gold.”
“I did not think any skill could have better effect of recovering blue than the Lucky Mantra in the sorcery excitation department. Especially when the Lucky Mantra was combined with a skill which consumed much blue, there were more points of recovering blue because of more points of consumption. The negative effect of the Lucky Mantra was prolonging the cooling time. I did not care about it because the lasting time of the Transmogrification Weapon was longer than the cooling time.”

“The most important question about blue was resolved. The next thing was self-protection with Guild Wars 2 gold. As a warrior, I thought I should combine the attack with defense. In other games, the profession of warrior was the most difficult to be killed. Why was a warrior weaker than other professions in this game? It was not because the low defense of warrior, but no skill of self-protection. Now many warriors considered themselves as assassins. Their continuous skills were strong. But they were also easy to be killed in a second.”

“The self-protection skill of the combination of transmogrification weapon was using the Illusion Weakness and Healing Signet. Of course the Guild Wars 2 gold was also necessary. I felt that the Healing Signet was too troublesome; so I changed it for the Supernatural Power Feast. The effect of the Illusion Weakness was prolonging blood. If I had more blood than others, I would not die so easily. I did not think a warrior needed to use the Illusion Weakness; because we had the skill of increasing blood. There was the Endurance Signet except for the Bearing Pain. The profession of the Endurance Signet was warrior; its type was strength; and its attribute was signet.”
 

source: http://www.ugw2gold.net/news_view/1126.html

Ten Successive Victories of Jibes in GW2

Salon saw the name of the warrior clearly; he was Jibes. This man had much GW2 gold. He took a sword in his hand. He should have the skill of Chop Foot which had many symptoms. This skill did not have strong ability of killing a person in a second. So it could be ignored temporarily. The monk and the blinding wind elementalist of the enemies also rushed out. Salon got the Glass Arrow ready to hit the enemies. He thought he must be able to defeat them.
But at this moment, Jibes shaved his sword suddenly. The sword cut off with a very fast speed. Each chopping of the sword caused more than 30 points of damage.

The attacking ability of top sword should be 11 to 22 points. What happened? Why did each attack cause so high damage? Salon did not think just because Jibes had much Guild Wars 2 gold.
Polly found that Salon was in danger. She covered a Protector on him quickly. This Protector had 50% probability of blocking. So Jibes should not attack Salon. At the same time the Blurred Eye of Barclay was also used. This negative skill equaled to the blinding symptom. It could reduce the hit rate. But the strange thing occurred. The sword of Jibes still caused more than 30 points of damage each time.

It was the transmogrification weapon! Salon had already seen the data in the damage bar. He thought he could not buy Guild Wars 2 gold now. The transmogrified weapon could not be affected by the block and blinding; the damage caused by it was also stationary. It could not be affected by the defense. Salon had seen that the Mesmer of the Battle Guild used it when he was on the Battle Island before. But he did not expect that a warrior could also use it.
After Salon was killed by the transmogrification weapon, other mates also failed.

“Congratulations! Jibes, you get the ten successive victories finally!” The White Mantle gave Jibes many awards and much Guild Wars 2 gold.
“Thank you very much.” Jibes said.
“Jibes, what is your method to get the ten successive victories? What advantages does your best skill have?” The worker of the White Mantle asked.
“Well. I will show you.” It seemed that Jibes was a hearty person. He lightened his skill bar: 1 Supernatural Power Feast; 2 Quick Plunder; 3 Violent Protection; 4 Bearing Pain; 5 Endurance Signet; 6 Transmogrification Weapon; 7 Lucky Mantra; 8 Resurrection.


source: http://www.ugw2gold.net/news_view/1127.html

Thursday, June 20, 2013

The casting time of the Protection in GW2

The attentive defence could add more body-fluid and GW2 gold than the Believer defence. An individual with less than 25% of life worth would be supplemented 170 points of body-fluid; and then this person would have more than half body-fluid. 

The casting time of the attentive Protection was 1 second which was faster than the one of the Believer defence. The Alert defence could be furthermore added for the user’s friends to add body-fluid. But the Believer Protection could be only added for the user; so its use had limitation. 


It appeared that the attentive Protection was better than the Believer Protection because of getting more Guild Wars 2 gold; but the lasting time of the Believer Protection was endless; and the one of the Alert defence only had 60 seconds. There would not be any effect if it was forgotten to be supplemented. 

Eventually there were only two monsters. But it was tough to murder them. We chose the incorrect goal. We should murder the diamond wraith. The effect of the Holy lightweight string of links was invalid on the oracle. The indigo wraith died shortly after the diamond wraith died. 

We eventually had slain this group of wraiths. 


I discovered that there were the identical three assemblies in the auditorium. Oh my god! I did not believe this Secret town was kind. There were three ways in the front of us after murdering all wraiths. We went to buy Guild Wars 2 gold first. 

“We must pass three tests if we desire to get into the deepness of the Secret town. The middle one is the everlasting check. We should beat all everlasting protectors.” Gaillard notified us. 

“Are there three tests? I discover that each place of the test has numerous treasures. So I can get numerous treasures.” Marguerite said. She was a pirate; so she only admired the treasures. I did not think she would become our genuine friend. 


“Well, we will try our best to help you. But now we should beat the everlasting protectors with our abilities and Guild Wars 2 gold first.” Rancor said. 

The everlasting protectors were only some diamond wraiths in a higher grade. They could not deal with us. But some helpers of them were very dull. 

“I eventually get the treasures of the ruby wraith!” Marguerite said excitedly. We saw a gigantic ruby in the carton after opening the carton. It was very hefty. 

It was a wardrobe task of assisting Marguerite to find three treasures. Now we had already discovered one; there were still two. 

source: http://www.ugw2gold.net/news_view/1114.html

The wraiths in the Secret City of GW2

We began to set out to the mystery town through overtake. We went to buy Guild Wars 2 goldfirst. “There are numerous wraiths in the Secret City. They are natural animals. The task of the wraiths is defending the king. People going into the mystery town will be killed at once. So you must be careful.” Gaillard reminded us, “Besides, there are furthermore numerous means interior. You will be in danger one time you feel them. So please pursue me.” 

“Well, I know.” But I did not see any wraith in the front; only some lions were walking there. The title of these lions is illusion lion cub. But I knew I was incorrect shortly. Did they also have much GW2 gold? When we were closed to the lions, the blaze abruptly emerged on the ground. Three wraiths were born in the fire. One of them was very red; and its title was ruby wraith. One of them looked like sapphire; and its title was indigo wraith. The third one was furthermore red; but it was not redder than the ruby wraith. Its name was diamond wraith. 

“You will be killed because you enter the Secret town without permission!” The ruby wraith took an employee in its hand.  The employees were as red as its body. It seemed that this monster was an elementalist in fire department. So it should have much Guild Wars 2 gold. It was the withered blaze which was an elite ability. Its occupation was elementalist; its kind was fire sorcery; and its ascribe was mantra. This skill attacked the aim foe and all foes beside this aim with fire. The enemies would bear flaming symptom for 1 to 5 seconds. The foe with flaming symptom would bear 7 to 91 points of fire damage. This ability consumed 15 points of power. The casting time was 1; and the cooling time was 2. 

This was a very abnormal fire skill. Each second could origin 14 points of blood; so 70 points of body-fluid would be lost for the enemy in total. If the aim had burning symptom, he would bear more than 90 points of blaze damage. The most significant thing was that this ability only had a cooling time of 2 seconds. A person assaulted by this skill would misplace one-third of his body-fluid and much Guild Wars 2 gold. The Withered blaze was assembly impairment. It was tough to be interrupted because of its casting time of 1 second. The ruby wraith should be a large monster because it could use this skill. 

source: http://www.ugw2gold.net/news_view/1116.html

Wednesday, June 19, 2013

The nostalgia of the items in WOW

I miss the nostalgia of the items, but the negatives just outweighed the positives: Pros: faster mounted speed; possible profession WOW gold-maker/gold sink. Cons: Inventory space; clunky swapping methods (scripts, outfit mgr, add-ons), and mechanics - the inability to swap it out in-combat (how many times did you get knocked off your mount, thereby locking your carrot onto your outfit while you had to deal with the mobs?); running instances with your crop/carrot equipped.
 
I'd rather not see them come back. Switching items back-and-forth constantly doesn't strike me as "fun", sorry. And if it's the speed boost that people find more interesting, there's better ways of pulling that off without hinging it on one of WoW's weakest points: the inventory system. Also, it's not like this is the first time we've returned to ground mounts for a daily area to buy WOW gold. Molten Front was similar and not that bad at all. But if you get too fast of a riding skill, don't you fly faster than resource nodes can appear on your minimap?
 
Just give me old group-wide crusader aura back. I'm not fond of more items taking up bag slots or the clunky trinket swap mechanics. A "New Item Slot" where the Ranged Slot used to be. An "oddball item" slot that lets you put something in there that doesn't affect dps. Sort of a "minor glyph for every class" slot. Make it another gold sink! Increase ground mount speed to 150% for example, say 2,000 WOW gold? I'd pay that or less on all of my alts for a ground mount speed boost. Making it a trinket would be an inconvenience, not sure that fits with WoW's current design direction.
 

I wouldn't even have to worry about swapping them in and out as I found a handy dandy addon called Outfitter, which will do that for me if I activate the script for it. Even then, you have at the very least two classes that have a speed increase built into them. "On a cold pale horse" is for DK's, and "Crusader" and for Paladins. If this is going to be a daily area, make it a zone-wide buff (or faction-specific like the Landfall mount buff) that increases the more rep you get or the more progress your server makes (a la Isle of Quel'danas).

source: http://www.iurpg.com/news/The-nostalgia-of-the-items-in-WOW.html

Legendary weapons in the game WOW

There's an interestingly fine line between these two scenarios: "penalised for not having enough time" and "rewarded for putting in extra effort". When it comes to Legendary weapons and WOW gold, I'd edge more towards "having one is a reward" than "not having one is a penalty". (BTW: I'm fully on board with LFR legendaries, I just think its funny how one's perspective on these things can shift)
 
It made me a bit sad and a little Angry in Cata b/c I couldn't complete my Fangs of the Father past the 1st set of EPICS b/c I wasn't in a high-end raiding guild. Our guild was a pretty dedicated 10 man guild in Wrath - and kinda fell apart before the Firelands patch in Cata - and pretty much became casual hang out and talk in guild chat/ventrilo and occasionally do heroics together guild - which I like now. Seems a LOT of guilds have had that happen. We do run LFR together in Mists on occasion, but it's more of a fun casual guild now.
 
There is so much entitlement in the WoW community - more now than there has ever been. In the real world, do you feel "punished" because you don't drive a Ferrari? If not, then you shouldn't feel that way in-game either. If you do, maybe you need to take a break and refocus and find a shop to buy WOW gold, for your sake and the community's as well. But honestly, to be penalized b/c you are not part of a lesser population in the game? Doesn't seem quite fair to me. Am I less of a player b/c, although now I'm not in a high-end raiding Guild, but I still push myself to get the best gear and do all the content like I did before? No.
 



" I hear things from guild-mates and friends who were there. I hear gold wasn't super-easy to make, that the farming and gathering took a substantial time to do." You didn't make WOW gold you made silver. It took a month of fishing up stacks of redfin and oily blackmouth to make 17 silver. Gold was for the chinese farmers or handful of hardcore raiders showing off in front of the bank like a buncha preening peacocks! And we like it!

source: http://www.iurpg.com/news/Legendary-weapons-in-the-game-WOW.html